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Escrito por Madison Paz
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Sunday, 16 September 2007 |
Let´s try to build a sink?
- Start blender, change to the front view;
- Press TAB to change to Edit Mode;
- Press A once to deselect all vertices, press B once, drag a rectangle around the upper vertices to select them;
- Hold Ctrl, left click the blue arrow and move up 4 squares (also, you can press G and Z keys);
- Change to editing menu (F9) and add a subsurf modifier;
- Press Z to see through the object, press A twice to select all vertices;
- Press K (knife), choose Loop Cut, make three cuts as below;
- Change to side view, press A once to deselect all vertices, press B, drag the left-most middle vertices;
- Change to the top view, press S to scale and reduce its size;
- Do the same with the top-most vertices, but increase the size, you´ll get something like this;
- Press TAB to go to Object mode, add a new cube on the top of the object done;
- Press S to scale it. Use X, Z and Y keys to resize only the X, Z and Y axis;
- Add a subsurf modifier;
- Change to side view, scale and move the object (S and G keys) and use the K key to Loop cut on the place of the picture;
- Do one more Loop Cut on the top of the sink;
- Change to top or cam view, select the vertices shown below, press E, ESC, S, and scale down a little the selection;
- Press E again, ESC, G and Z and move the surface down, after click, press Z and see the result;
- Now the object it´s ok. Hold SHIFT, right-click the two pieces and press S to scale down to see them on the cam view;
- Change to material view (F5), do this settings and press F12 to see the result.
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