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jesterKing´s Dev Blog
Letwory Interactive
blender | open source | development

  • Animation Control in Naali
    Tonight I pushed some code that enables the user to set animations to entities. Although not final, it already helps the user in picking a specific animation that is provided in an animation asset. This way the user doesn’t have to guess the names of the animations, just picking from a dropbox is so much [...]

  • Blender 2.5 ? r31790
    Hi, I’ve updated my builds over on Graphicall.org again. Blender 2.5 r31790 win32 Blender 2.5 r31790 win64 Blender 2.5 r31790 win32 installer Blender 2.5 r31790 win64 installer As always, you can find the links to these download pages also on the right side of my blog. Enjoy!

  • Blender Foundation: Status Update Week 35
    The first calendar week of my part-time assignment to Blender Foundation duties has been completed. I’m working on some code to help me keep track of what we’ve been doing and how the bug tracker is being utilized. We’ve set out some strategies we’d like to use to get our bug count down, and to [...]

  • Blender 2.5 r31689
    Hi, I’ve updated my builds over on Graphicall.org again. Blender 2.5 r31689 win32 Blender 2.5 r31689 win64 Blender 2.5 r31689 win32 installer Blender 2.5 r31689 win64 installer As always, you can find the links to these download pages also on the right side of my blog. Enjoy!

  • New transform widgets for Naali
    In my work on the manipulators of Naali I found the code doing weird reorientations and scalings to have them look ok on screen. This made the code needlessly complex. I looked at the original .blend file and found a number of issues with the models. Firstly, the object axis is misaligned. When you’re modelling [...]

  • Blender 2.5 r31618
    Hi, I’ve updated my builds over on Graphicall.org again. Blender 2.5 r31618 win32 Blender 2.5 r31618 win64 Blender 2.5 r31618 win32 installer Blender 2.5 r31618 win64 installer As always, you can find the links to these download pages also on the right side of my blog. Enjoy!

  • Sound ruler for Naali viewer
    One task for me was to enable allow the user to attach sounds to objects in simulations using the Naali viewer Object Edit module. For the user this simply means a way to copy the asset reference to a field, set volume and radius and accept this. After that the object will start emitting sound [...]

  • Working for Blender Foundation
    Exciting news! From September 2010 on Blender Foundation will be a customer for me for a calendar period of 7 months, making the (part-time) contract last until end of March 2011 I’ll be working on the bug tracker and on documentation (two of the things probably considered least sexy), to get Blender 2.5 finally out [...]

  • Blenderstorm reborn
    Hi all, We’ve all been waiting for it since the dreadful crash of the servers and the backups: Blenderstorm is finally back and online! The last 1,5 month I have been working on getting this done. I did some venturing out to alternative implementations – one in Lua (on top of Sputnik, which worked pretty [...]

  • Letwory Interactive @ Assembly 2010
    And here we are: Assembly 2010 Summer. Like last year I am with the Renderfarm.fi booth. Today I gave a short presentation on where Blender 2.53 is today and where it has come from. Yesterday and today have been quite busy days here at the stand, and for Renderfarm.fi it has been even harder with [...]


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