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BlenderNation |
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BlenderNation
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Fresh Blender News, Every Day
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AniSculpt - Maya connection
A new video about Maya to Blender connection by Daniel Martinez Lara, Pepeland shows how you can import your animation from Maya to Blender, apply AniSculpt, and then export the results back to Maya.
AniSculpt — Maya Connection Script from pepeland on Vimeo.
The script will be avaialble at Pepeland
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Creating terrains with texture nodes and displace modifier
Panzi wrote two texture nodes that were recently committed to the Blender svn repository. He demonstrates their use by creating procedural terrains. Nifty stuff.
Panzi wrote:
Recently I wrote two tiny texture nodes. They don't do much, just exposing the coordinates (x,y,z) to the node system and a node that calculates the distance between two coordinates (vectors). [...]
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Tutorial: Retopology tools with Blender
Jonathan Williamson has published a tutorial on Blender's retopo tool on Blender.
From the Blender wiki: "Retopo (remake topology) is a tool for remaking the topology of a mesh. It's the opposite of the sculpting tools: instead of reshaping the model but leaving the topology the same, it reforms the topology, but maintains the same shape [...]
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The Blender Animation Challenge is back!
Article submitted by Joel Davies. After a decline in entries, there has been much discussion on the BlenderArtists forums on how to improve the Animation Challenges to encourage more people to participate. Finally we can see the results of those discussions in the first improved Blender Animation Challenge.
Organiser, musk writes:
This is the first round of [...]
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Blender DNA, RNA and extreme backward compatibility
Here's an interesting look into both Blender's past and it's future: In an excerpt from a discussion on IRC, Ton Roosendaal explains about Blender's existing DNA and upcoming RNA structures. DNA powers an often overlooked Blender feature - it's amazing backward compatibility. Thanks to DNA you can read Blender files back to version 1.00!
Ton writes:
Q: [...]
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BlenderArtists.org Back!
We got many concerned reports about BlenderArtists.org being down. I just talked to Roel BlenderArtists.org and he's currently working on the issue. We'll keep you informed of his progress. Go Roel!
Update: they're back!
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Turkish TV Ad
Mustafa Hamurcu is a Blender animator from Turkey. He shows his latest work with a small peek behind the scenes. It's simple and effective work - nice!
Mustafa Hamurcu wrote:
Hi my name is Mustafa HAMURCU. I am a graphic designer at Kayseri /
Turkey.
I use blender 3d for modelling, animating and rendering for this Tv advertisement. Blender [...]
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List of free texture sites
Here's an impressive list of 73(!) websites that offer free texture resources. More will be added in the future.
Daniel wrote:
I have created a blog with a list of websites that offer free textures. The list as of right now has 73 links. I will update the list whenever someone comments on the post. Hope this [...]
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Fat Club - All City
Elye wrote:
Hi, I've recently completed a new music video for some local rappers I know. I did all the animation in Blender, even though it's 2D (or 2.5D). Thought you might like to check it out!
I certainly do :) Very nice and professional work, thanks for sharing!
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Day to Night Compositing Case Study
Ivan Hoffmann (digitalh) has made a case study on a great compositing technique for turning a day shot into a night shot - and he had to do the compositing work in a short amount of time. For all you filmmakers out there, here's your chance to learn more about this very useful "Day to [...]
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