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Blender 3D Masonry plugin: brazilian portuguese translation Print E-mail
Written by Madison Paz   
Tuesday, 15 January 2008

Tiago Allen wrote to BlenderMasters saying he has done a translation to Brazilian Portuguese of Masonry plugin.  You can create easily walls, sidewalks and other interesting things.

As he said: 

"Hello, I translated the Masonry plugin and I´m writing a tutorial for the community. I´d like to share it and later I will post the tutorial. The link for the tutorial is here:

http://lokidg.blogspot.com/2008/01/plugin-blender-traduzido-masonry-wizard.html"

 

 
Free Scene Generator Print E-mail
Written by Madison Paz   
Friday, 14 December 2007

Source: Forum BlenderMasters

Wanna have some cool ocean backgrounds for your cutscene videos or game titles?
Then you should try Sea 1.0!
Sea 1.0 is a background generator. As its name, Sea give you the power to make any type of ocean scene. Base on powerful realtime engine, it is extremely fast. You can see the result in real-time, and don't have to waste your time rendering. Furthermore, you can have some cool post effects like Bloom, Soften, Blur ect. in realtime!!!

Read More...

 
Blender 3D Art Print E-mail
Written by Madison Paz   
Thursday, 27 September 2007

Video showing art made in Blender. 

 
Dica: itens do menu file Print E-mail
Written by Madison Paz   
Friday, 14 September 2007
  • file_menu

  • New/ Ctrl X - Abre um arquivo sem nome com um cubo na configuração original. Quando você cria um arquivo novo, o Blender pergunta se é para apagar tudo. Pode dizer sim, sem medo de ser feliz.

  • Open/F1 - Abre a janela do File Browser

  • Open Recent - Exibe uma lista dos últimos arquivos trabalhados.

  • Recover Last Session - Recupera a última sessão de trabalho gravada.

  • Save/ Ctrl W - Salva o arquivo em uso.

  • Save As/ F2 - Abre o gerenciador de arquivo para você salvá-lo com outro nome ou em outro local.

  • Compress File - Pode ser marcado ou desmarcado para comprimir o arquivo.

  • Save Image / F3 - Se houver alguma imagem renderizada, é gravada em um arquivo gráfico.

  • Dump Subwindow /Ctrl F3 - Salva a janela ativa em um formato bitmap.

  • Dump Screen /Ctrl Shift F3 - Salva a área de trabalho em formato bitmap.

  • Save Runtime e Save Dynamic Runtime - Criam .exe.

  • Save Default Settings - Faz o Blender usar a configuração presente da tela como padrão inicial.

  • Load Factory Settings - Restaura os padrões de fábrica.

  • Append or Link - Importa dados de outros arquivos para o arquivo atual.

  • Import - Abre um arquivo gerado em outro software.

  • Export - Salva em formatos que não o .blend.

  • Pack Data - Salva arquivos externos  como, por exemplo, texturas dentro de um .blend.

  • Unpack Data - Desfaz o pack data.

 
How to make a FPS? Print E-mail
Written by Madison Paz   
Monday, 10 September 2007

 Source: blenderartists.org

This is a tutorial / blender sample of what is possible to do with Blender building a FPS. It´s a discussion from blenderartists forum.

Review: "This way I can show the new guys that it's a little more complicated than they initially thought, and at the same time provide a usefull resource for people who have the skill to mod and use the template, saving them some development time (or at least that's the hope here)."

Link: http://blenderartists.org/forum/showthread.php?t=85219

 
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