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Tutorials
Simple Animations
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| Simple Animations |
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| Written by Madison Paz | |
| Friday, 25 May 2007 | |
Let blender animate LocationThe basis is that Blender can save the Location, Rotation and Scale positions. Why do you need that? Blender animate objects between two saved positions. So let's start with Location. Fire up Blender. Let me explain the steps:
Press Ctrl + A on 3D View to see the result. Now if you play the animation from frame one to the frame 31 the sphere will move to the right direction.
We can animate rotation and scale tooNow that you saw what Blender can do, we can play with the other features. Let's do almost the same, but this time with a cube. Follow the steps:
Press Ctrl + A on 3D View to see the result.
Cool eh? The cube move around, rotate and scale! You can do this with any object in Blender.
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